Argumentum ad culpam Review by Amjara
Argumentum ad culpam is a Gothic visual novel set in a world of eternal agony and despair. Be an observer and a judge to a battle of wits that will ultimately determine the outcome of what will be for all.
The Story
In a Gothic
world of magic and magnificent powers you, a wizard, stand as a witness
and judge to three transcendents, very powerful supernatural beings, as
they each battle for the fate of the now falling Duke Luthedor.
Along
with the approaching ultimate demise of the Duke, you Luftschlösser,
also find the contract you had with the Duke that grants you magical
abilities, is also fading. Will you partake in the game yourself to try
to save your own powers?
The battles are fought in a choice system through a "battle of wits". A high stakes game where anyone can die, including yourself.
Game-play
Now
the game itself is more of a kinetic novel than a game. You do have
some choices as to how the end plays out but your actual choices are few
and far between. The majority of this novel is reading.
The
first act of the story might be hard for some to follow in terms of
language (or flow of it). The common language is sprinkled quite heavily
with Latin words and phrases. The second act almost seems written by
someone else as the language shifts to being very common, and much
easier to understand compared to the first part. I have to admit I
enjoyed the novel much more from the second act forward.
The writing is well done and the twists in the story you come to discover are very interesting. Overall it is a story that is complex. One that requires you to think, to ponder, to reflect and to digest. Compared to most in the genre it is on another level and admittedly not going to be for everyone.
Settings & Features
The
game as far as settings go is your typical finds, audio controls,
window mode, language, and text settings. There is also a Music Box
where you can access all the beautiful live piano tracks you will
experience in the game. Save slots are plentiful for you to save your
important moments (36 slots).
You can rewind the text by scrolling the mouse wheel, clever. Usually there is a history log but I love how you can just scroll back to re-read the previous text. To fast forward the text you just hit the left control button.
The achievements were not activating for me at the time of doing this review but may be working once released.
The Visuals & Audio
Visually
this game is so unique and beautiful with hand drawn illustrations of
mythical beings that I believe are inspired by the biblical
representations of angels. Also the story itself is influenced heavily
by the legendary tales of King Arthur as shown in act two.
The live piano tracks in the background provide a haunting melody giving a sombre, Gothic atmosphere to the novel.
Overall Experience
This
novel is so complex, an experience that leaves you thinking about it
even when you finish. So strange in its imagery and ideas.
I
have to say I am at a loss on how to describe my full experience. I am
still sitting with the myriad of ideas and concepts it puts forth. It is
not your typical visual novel, it is not one you read for fun, escape
or romance.
That said I do hope the developers keep the demo up
after the full version goes live. It is such a different type of visual
novel that I truly believe that people should try the demo before
buying.
I recommend it for those who want an experience that will be open ended. That will keep you thinking long after the credits roll. 🖤
Otome Lovers wishes to thank Tagetes Team for providing a free review copy for this game.
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