Dreambound Review by Amjara
Dreambound is a story-rich, boy-love visual novel about an artist, Noah, who has the ability to enter dreams in the flesh as he tries to piece back together his broken life.
Dreambound is a game I backed on Kickstarter from the time it was announced. I adore the games that Two and a Half Studios makes.
Dreambound
is a story-rich, boy-love visual novel about an artist, Noah, who has
the ability to enter dreams in the flesh as he tries to piece back
together his broken life.
The Story
You
play through the story as Noah, a lonely, withdrawn artist who has the
ability to enter dreams in physical form. Noah is withdrawn and chooses
to stay isolated and alone after experiencing a tragedy in his past.
However, Noah finds himself caught up in a series of mysterious murders
and he is forced to break free from his past and confront reality.
With
the ability to enter dreams physically, Noah traverses the line between
dreams and reality while exploring his past along with the present in
order to uncover the truth.
Along the way you will meet three
love interests, Kaine (your best friend and always there for you). Crow,
a familiar stranger who you meet in a dream. And Ivan, a mysterious
stranger.
This is not an explicit graphic novel like some of Two and a Half Studios
other novels. It is a novel more centered around deeper character
interactions and a more complex story. So hints of spice but not spicy.
The Intro:
I
have to highlight the intro. More and more quality visual novels are
putting in animated openings like watching a trailer for an upcoming
anime. Great music, great visuals with some talented editing. The kind
of opening that gets you hyped for the game you're about to experience.
* Watch the first video on the store page to see it, and I recommend it in full screen.
Game-play & Features:
The
settings are your typical find in a visual novel. Display settings,
rollback, skip choices, and audio controls. Extras that unlock as you
play include a gallery, music gallery and credits.
The in-game
hud is clean by design and the text is easy to read. There is a history
log, quick save and quick load options. There are also lots of save
slots to save your favourite moments!
This game does have one
interesting element that most visual novels do not. Certain sections
have puzzles in the form of point and click escape rooms. In the
beginning of the game, before you start, you are prompted to choose how
you wish to play these (either point and click or with entirely text).
Once you choose this choice cannot be changed. The game was designed
with point and click by design but if you do not enjoy puzzles they
suggest going with the entirely text option.
The Visuals:
The
artwork, as in all visual novels from this studio, is always gorgeous.
Anime style, handsome characters, beautifully coloured and vibrant with
atmospheric backgrounds.
The soundtrack you find in the gallery is a melancholic lo-fi selection of wonderful tracks.
Some of my screen captures...
What a great experience, as I predicted it would be. I really enjoyed the story and the concept of being able to enter dreams. While true, it is not a new concept that hasn't been explored before, it was still refreshing for a visual novel. I also love Noah, as an artist myself, his character and struggles resonated with me personally. How he sees the act of creating, and how going through a traumatic event can take away your ability to be creative. Some people may feel he is too depressive or negative but as one who has been in that state it is realistic.
I look forward to finishing the final two routes but like to take some time between play-thoughts to appreciate my experience with the first run-through. I am not one to rush achievements or play through a game over and over just to complete them. I like to sit with my experiences for a bit, for good or bad.
I highly recommend this game. The
writing is well done and I enjoyed the character development, especially
between Noah and August. I would say there is a decent amount of
character building between the other characters but mostly between Noah and August.
There
are some trigger warnings to be wary of going in, that the game will
let you know about as soon as you start it. Themes of depression,
trauma, suicide, abuse, death, homophobia (Noah's parents are total
pieces of s**t).
The mini games were okay (escape rooms), and
added a new element not often found in visual novels. They will provide
you with hints if you're stuck and you can skip them if desired.
I will not spoil any parts of the story for you. It is a murder mystery but the murder mystery part is not front and center. It is the story in the background. The core of the story is the relationship between Noah and August and what happens between them in the past and future. ⭐
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